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Nintendo

Nintendo sparks joy worldwide with iconic characters and creative playing experiences.
Founded
September 1889
CEO
Shuntaro Furukawa
Headquarters
Kyoto, Japan
Employees
8205

Leadership

Shuntaro Furukawa

Market Cap

As of July 20, 6:43:43 AM EDT

USD 113–115 billion
Financial Summary
Revenue
USD 11.07 billion
Assets
USD 20.87 billion
Profits
USD 3.25 billion

Introduction

Founded in 1889 and headquartered in Kyoto, Nintendo is a globally celebrated entertainment company led by Shuntaro Furukawa. With around 8,200 employees, it generated ¥1.67 trillion in revenue in FY 2024. Powered by beloved IP like Mario and Pokémon, Nintendo continues delivering innovation across hardware, software, and entertainment experiences.

History & Milestone

Began as a playing card maker (1889), reincorporated (1947).

Revolutionized gaming with iconic consoles: NES, Game Boy, DS, Switch.

2025: Launched Switch 2, the fastest-selling console in Nintendo history (3.5 million units in four days).

Product & Services

Gaming Consoles: Nintendo Switch & Switch 2.

Game Franchises: Mario, Zelda, Pokémon, etc.

Subsidiaries: Including Nintendo Pictures (animation studio), and internal divisions NES, EPD, PTD.

Business Model & Strategy

Nintendo sells a mix of hardware, software, and content. It licenses IP for films, merchandise, and leverages strong franchise ownership to sustain profitability and growth across platforms.

Market Presence & Financials

With a robust global fan base, Nintendo commands strong brand loyalty. Its Switch 2 success propelled its market cap above $100 billion.

Leadership & Culture

Under Furukawa’s direction, this company balances creative risk with heritage, championing internal innovation and franchise strength. Leadership values creativity, legacy, and disciplined execution.

Controversies & Challenges

The newly launched Switch 2 faces concerns over its higher price potentially limiting early mass adoption despite strong demand.

Future Outlook

Nintendo forecasts selling 15 million Switch 2 units by March 2026. The company is expanding into film animation (Mario projects) and continues strategic franchise and hardware innovation.